Trinkets to choose for the Hellion are straightforward - pick those that improve her damage and accuracy. Iron Swan has very limited usability Bleed Out has an expanded range and wears down the target's Deathblow resistance but the exhaustion debuff and restrictive position may make it less ideal for use. Breakthrough is the movement skill of choice which comes with a drawback of a guaranteed Daze, leaving her less able to react after pushing back into position. In addition to this, YAWP is a melee attack, so it will apply Blight if Crushed Hemlock is equipped. Terrifying YAWP! exchanges its Stun and exhaustion debuff for Stress and ACC debuff to the enemy front lines, which makes her a good participant in a Stress team. If It Bleeds lets her attack position 3, and also gives her some bleeding synergy with the rest of the team. Wicked Hack is a standard attack that has an appreciable increased Deathblow chance to help secure kills. The Hellion mainly favors being in the forefront of the formation, but since she becomes extremely vulnerable to shuffles, her skills with more loose position restrictions see more use. Though an adept frontline fighter, her restrictive positions of her skills and some of her Exhaustion debuffs makes her one of the less-used classes. The Hellion is a unit that didn't exactly do well in the transition to PvP.
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